Skip to content
Rucks and Rolls Subscribe

The Hooker’s Job, From Set Piece to Open Play

Explains coordinated scrum and lineout work, how the No. 2 moves into each next assignment, and a review checklist to use with a qualified coach.

Bronwyn Hale

In rugby union, the hooker is the specialist forward who packs between the two props and traditionally wears number 2. The defining jobs are helping form a stable scrum, striking for possession after the feed and usually throwing at attacking lineouts. The role then continues in open play through carrying, passing, support, defence and disciplined decisions at rucks and mauls.

What is a hooker in rugby union?

This guide covers rugby union.

The union hooker is the central member of the front row. At scrum time, the number 2 packs between the loosehead prop, traditionally number 1, and the tighthead prop, traditionally number 3. The position’s name comes from using a foot to hook or strike the fed ball backwards towards teammates. Hookers traditionally wear jersey number 2, according to the official Rugby World Cup position explainer.

The short version is:

  • At the scrum: coordinate with the props and scrum-half, contribute to front-row stability and compete to strike the ball backwards.
  • At the lineout: usually deliver the attacking throw to the called target.
  • After the set piece: move immediately into the planned drive, pass, support line, breakdown or defensive task.
  • In open play: carry, pass, support, tackle, fill space and make decisions at rucks and mauls.

That combination makes hooker a specialist position with broad responsibilities. Set-piece execution remains central, but an effective number 2 must also have the handling, movement and awareness to contribute throughout a phase.

The hooker’s job in the scrum

The hooker works with the loosehead and tighthead props to form the front row. Their responsibilities include maintaining stability, binding legally with both props and moving under pressure in a controlled way. The hooker must also respond to the referee’s engagement command, but should not automatically be described as the sole leader of every scrum; teams distribute calls and responsibilities differently. These role expectations are set out in World Rugby’s functional analysis for hookers.

Once the scrum-half feeds the ball into the tunnel, the opposing hookers can compete to strike it backwards. The feeding team will often have an advantage because its scrum-half and hooker can coordinate the timing of the feed and strike.

The basic possession sequence is:

  1. The scrum-half feeds the ball into the tunnel.
  2. The hooker competes to strike it towards teammates.
  3. The ball moves towards the rear of the scrum.
  4. The team either keeps it in for a controlled drive or releases it into open play.

World Rugby’s beginner guide to the scrum describes both possible outcomes after possession is secured: retaining the ball in the scrum to drive or moving it to the hindmost foot before passing into the backline.

This is an explanation of the intended outcome, not a tutorial in live scrummaging. Stability depends on the scrum working as a connected unit rather than on the hooker acting alone. For the number 2, the challenge is to coordinate with both props while also understanding the timing and possession plan agreed with the scrum-half.

Hooker is a specialist front-row role. Reading about engagement, binding or striking does not make a player suitably trained for it. Live scrum work should be taught and assessed by a qualified coach in properly supervised training.

The hooker’s job at the lineout

At an attacking lineout, the hooker usually throws the ball in. “Usually” matters: throwing is strongly associated with the position, but it is not useful to treat it as an absolute convention for every team and situation.

The central demands are accuracy, consistency and coordination. The throw must match the call and intended receiver.

A sensible development approach begins with repeated throws to clearly identified targets. Once the player becomes more consistent, the coach can vary the target and introduce calls, movement, timing pressure and appropriately supervised opposition. Rugby Toolbox likewise recommends repeated throwing practice and progression towards opposed lineouts in its position-specific hooker coaching guide.

This practice should test whether the thrower can process the call and deliver the ball the team needs, rather than merely reproduce one throw to one location. It does not require turning every technical session into full contact.

The hooker’s involvement also continues after the release. Depending on the call and what happens to the ball, the next assignment may be to:

  • join or support a maul;
  • enter the next ruck;
  • react to spilled possession;
  • move into a support line;
  • defend the channel beside the lineout;
  • chase a planned kick; or
  • reset into the team’s attacking or defensive shape.

Coaches can therefore review the throw and transition as two connected actions. An accurate delivery loses some of its value if the hooker pauses afterwards or does not recognise the next job.

What a hooker does around the field

In attack, a hooker may carry from a short pass, receive and move the ball in either direction, support another carrier or help connect phases. The balance depends on the team’s system and the player’s strengths. One hooker may be used frequently as a close-range carrier, while another may offer more passing or wider support. Both still need dependable handling.

In defence, the number 2 must recognise and fill space, support nearby defenders and make the tackle required by the situation. In coach-led development, that can include preparing for front-on and side-on tackles, recovering after the tackle and reconnecting with the defensive line.

Hookers also contribute at rucks and mauls. They may need to secure possession, respond to an opposition threat, support a drive or recognise that the ball is already protected and move to the next task. There is no universal requirement for the hooker to reach every breakdown first; arrival order depends on the previous phase, the player’s location and the team’s tactics.

For a deeper breakdown review, Rucks and Rolls’ rucking fundamentals guide coaches entry from behind the ball, controlled body height and a decision between addressing a genuine threat and avoiding unnecessary commitment. Those are the publication’s club-level coaching cues, not a guarantee of performance or safety.

For the hooker, the useful question on arrival is not simply, “Can I join this ruck?” It is, “What does the team need next?” The answer may be to secure the ball, respond legally to a threat, protect the space behind possession or stay available for the following attacking or defensive phase.

Kick-offs and other transition jobs

A hooker’s restart assignment is tactical rather than universal. Depending on the receiving or chasing system, the number 2 might catch or recover the ball, support an airborne teammate, help return that player safely to the ground, protect the player legally after landing or transfer possession to a teammate. World Rugby includes those possible duties in its functional analysis of the position.

The same principle applies after scrums and lineouts: complete the specialist task, then move immediately into the next role.

Phase Primary job Coordination partners Likely next action
Scrum Help provide stability and compete to strike the feed Props and scrum-half Continue a drive or release possession
Lineout Deliver the called throw to the target Caller, jumpers and lifters Join a maul or ruck, react to loose ball or support
Kick-off Catch, recover or support the assigned receiver Jumper, nearby forwards and distributor Transfer or legally protect possession
Breakdown arrival Decide whether possession faces a genuine threat Ball carrier and nearby support Secure, protect or move to the next task

These transitions reward anticipation. Before the ball is live, the hooker should know both the likely first job and the next one. After a lineout throw, that may mean supporting a maul. After a scrum strike, it may mean moving into a carrying or support route as play develops.

Restart assignments can change with field position, personnel and the opposition’s kicking pattern. Not every hooker will jump, receive or provide landing support at every kick-off. What matters is understanding the team’s system and communicating with the players sharing that space.

The skills a club hooker should develop

A useful development plan separates the role into set-piece competence, open-play ability and decision-making. It should not begin with assumptions about one ideal body type or personality.

Set-piece competencies

  • Coordinate with both props and the scrum-half.
  • Understand the team’s scrum calls and intended possession outcome.
  • Contribute to a stable, controlled scrum unit.
  • Deliver repeatable lineout throws to different planned targets.
  • Understand the lineout caller’s timing and intended receiver.
  • Know the next assignment after the strike or throw.

Open-play competencies

  • Catch and pass in both directions.
  • Carry while retaining options to recycle or move the ball.
  • Support ball carriers and the wider attacking shape.
  • Recognise and fill defensive space.
  • Perform the team’s tackle roles under qualified coaching.
  • Contribute appropriately at rucks and mauls.
  • Recover and reconnect quickly enough to influence the next phase.

Decision and team competencies

  • Communicate useful information early and concisely.
  • Understand scrum and lineout calls.
  • Recognise whether a breakdown needs another player.
  • Move from the set piece into the planned role without hesitation.
  • Adapt when a throw is spilled, possession changes or the original play breaks down.
  • Review decisions with the relevant unit rather than treating each action in isolation.

Strength and stability matter because the hooker works in the front row and in contact areas. They should be developed alongside mobility, agility, handling, work rate and awareness—not used as shorthand for selecting the biggest or most aggressive player.

Development should also reflect the individual’s age, playing level, experience and existing strengths. A coach might prioritise throwing consistency for one player and passing or phase awareness for another. Players should check any applicable union or competition requirements with a qualified coach rather than treating a general position guide as a readiness assessment.

A practical hooker review checklist

Use this checklist to organise feedback with a qualified coach. It is not a solo contact session or a front-row qualification.

  • Scrum review
  • I understand the team’s calls.
  • I coordinate with both props and the scrum-half.
  • I can explain whether the intended outcome is to secure, drive or release possession.
  • I know my next assignment when the ball leaves the scrum.

  • Lineout review

  • I can deliver to different planned targets.
  • I understand the caller’s intended timing and receiver.
  • I react when the ball is spilled or possession changes.
  • I know whether to join the maul or ruck, support, defend or chase after the release.

  • Open-play review

  • I can catch and pass in both directions.
  • I can carry and support without losing awareness of the next phase.
  • I recognise where defensive space needs to be filled.
  • I practise the team’s tackle roles under qualified coaching.

  • Breakdown review

  • I identify whether possession is under immediate threat.
  • I distinguish between securing the ball and adding an unnecessary player.
  • I understand the team’s entry and body-height cues.
  • I move on when my involvement is not required.

  • Transition review

  • I move promptly from a scrum or lineout into the planned role.
  • I know my kick-off assignment.
  • I respond when the original set-piece plan breaks down.
  • I reconnect with the team’s attacking or defensive shape.

  • Communication review

  • I share relevant information with both props.
  • I coordinate with the scrum-half at scrum time.
  • I understand the lineout caller and communicate with nearby forwards.
  • I give concise information rather than trying to control every decision.

Safety warning: Scrum and contact work carry genuine injury risk. Learn these skills under a qualified coach in properly supervised training. Rucks and Rolls describes its guides as notes rather than a substitute for a teacher; this checklist is not a live-scrummaging programme or evidence that a player is qualified for the front row.

The rugby union hooker is both a set-piece specialist and an active open-play forward. The role starts with coordinated scrum and lineout work, but its effectiveness depends on recognising and completing the next assignment. Use the checklist with a qualified coach, and learn live scrummaging and contact technique only through properly supervised instruction.